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Scenes

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Buildings

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Environment

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Final Year Project - Hidden Village

This project attributed to most of my final grade whilst at University. I wanted to make a town that wouldnt be out of place in a single player RPG/MMORPG.

Hidden away in a sheltered valley built on the cliffsides and on the banks of the river at the base of a waterfall. The player would stop off here during the storyline to meet characters and stock up on supplies.

All the textures in the scene are hand painted using a Graphics tablet, Mixmapping was used on the terrain to blend between different surface types such as rock/grass/sand.

Intended to be a low poly environment to practice model optimization to minimize the poly count for assets.

Client: University Project

Software: 3D Studio Max, Photoshop



Latest Blog Posts

07.03.10: MMOs and WoW Beaters

Latest News

15.03.10: Finished working on the 3 main galleries. 'Random Work' is acting as a place holder. 'About' and 'Contact' pages added.

12.03.10: Finished editing 'Games Dev' and 'Texturing' Gallery pages. Drach customised 'Blog' page

Download Resume/CV

Want to hire me?. Feel free to download my CV/Resume. Its available in both Word and PDF formats.

Download CV - Microsoft Word format
Download CV - Adobe PDF format